Day 3 Redbrands Investigation

This is a character log for Genesis Fletcher, a D&D 5e sorcerer


In the morning, I am awakened hearing Mara yelling for Rei to come down. Rei, being hungover, doesn’t hear her- forcing her to come up stairs to wake him up. I listen in at the doorway to my room. Cheryl was still sound asleep, despite the yelling woman in the next room.

(OOC: A little while later)

Mara and the Inn Keeper head down to the cellar. I follow to see what’s going on. The Inn Keeper shows us the two goblins passed out drunk/hungover and demands us clean up his Inn. We agree and drag the two goblins to the town master.

While there, we ask the town master about a gang that supposedly has been causing problems around town. He seemed like he was too scared to talk about them.

Day 2 Delivery Complete

This is a character log for Genesis Fletcher, a D&D 5e sorcerer.


The others woke up early and decided to head back to the cave in search of our two goblin ‘friends.’

When we got there, the cave was clear of everyone but the two goblins the others befriended. They took us to the big one’s sleeping chambers. We searched the chambers for anything worth taking. (OOC Someone, Mara I think) found a frog-shaped object made of some green substance.

After we thoroughly searched the cave, we decided to head into Phandalin and complete the job we were hired to complete.

(OOC: A few hours later)

Cheryl remained behind with the two goblins because we didn’t want them getting into trouble.

The rest of us arrived in town and delivered the cart to the shop keeper who was eagerly awaiting the supplies. He paid us and we left to find the local Inn as it was late. Rei went back to get Cheryl and the goblins– as he was leaving, I saw him transform into a black creature that ran on 4 legs, truly astounding.

We grabbed a table at the Inn and got dinner and a drink. A short while later, we notice the door to the Inn open and in the light we could see Cheryl, Rei, and the two goblins. Mara didn’t look pleased and tried to ignore them, until they called out to us. They joined us at our table, and Rei started drinking. A lot…

The Inn Keeper wasn’t pleased seeing the goblins. He approached us and asked us to remove them from the sight of his guests. Rei stepped up and asked for a room for them, and haggled over a price.

Sildar mentioned something about a wizard friend of his had gone missing from the area a few weeks ago– that’s why he was here, to look for him. We suggested we ask around town first thing in the morning.

We get rooms for the night and bunk up 2×2.

End of Day 2

Day 1 Continued

This is a character journal entry for “Genesis.” In the future, I’ll try to keep these together if the days are split up between sessions.


After a few minutes rest to search the cavern, we decide to make our way back to the clearing outside the cave. Rei, Mara, and I decide to slide down the cliff face we had previously climbed. Mara took a bit of a tumble and nearly passed out. As Cheryl was about to climb down with Sildar–the man whom was tied up in the corner of the cavern–a beastly looking man-goblin thing appeared next to Cheryl with two angry looking wolves. Cheryl was rendered unconscious, forcing someone, Rei, to pull on the rope tied around Cheryl’s arm to pull her down with the rest of us. Mara runs out of the cave very fast, fearing for her life.

We heard the beastly man-goblin-thing shout out “Break the dam.” I motioned with my staff an incantation to re-enforce the previous ice wall I had built. It’s about this time that someone comes running up towards us, a woodly looking elf by the name of Farah, looking to assist us. Farah helped Rei carry Cheryl, while I grabbed Sildar by myself. We booked it out of the cave as fast as we could muster. We met up with Mara outside who was already preparing the cart. Farah and Rei hoisted Cheryl into the cart while I helped Sildar into the front of the cart to ride with Mara. Farah sat in back with Cheryl to make sure she doesn’t slide out.

Rei and I stayed behind to make sure no one followed. Though after a while, Rei decided to make a dash for the cart and I followed.

We all met up shortly after and decided to continue on the road quickly. Around sun down, we made camp for the night. Farah took first watch. The rest of us ate some rations and went to sleep. Cheryl laid unconscious for several hours until we were all awakened by the man goblin thing from before and his pack of wolves. Two archers fired arrows at Farah, but missed. I ran up and cast my blinding spell in front of the pack of wolves. Unfortunately, I was just a few feet shy of hitting the man goblin thing. The wolves were blinded though!

The others made pretty quick work of things. The two archers ran off after the big guy fell over dead. Farah managed to pacify one of the wolves and is trying to tame it as a pet. It’s very sickly; it’s previous masters starved it in order to make it more fierce.

We then rested for the night.

Day 1 – The Start of an Adventure

The following is a journal entry for the character “Genesis” in a D&D game.


A dwarf named Gundren Rockseeker hired myself and a group of adventurers to escort a cart from Neverwinter to Phandalin. When I went to pick up the cart and begin my journey, Gundren introduced me to the others: Cheryl (half-elf ranger). Mara (half fire elemental, half human warrior), and Rei (human druid). They all appeared to be fairly young, maybe in their twenties. We set off shortly after meeting.

An day or so into the journey we came across a broken cart in the middle of the road. The horses that were hitched to the cart were dead — shot with black arrows by goblins. The passengers were no where in sight, unfortunately. I suspected they either managed to escape and run away or were captured by the goblins — I hope it was the former.

While we were investigating the cart wreck, we were ambushed by two goblin scout archers. The others made short work of them. Rei decided searched the cart for anything of use. Afterwards, Cheryl, Rei, and Mara ran off into the forest following tracks of the goblins. I opted to stay with our cart. I parked the cart near an old tree out of sight of the road.

Some time passed before Cheryl met up with me again. She came to get me and the cart. Together, we continued into a clearing next to a river. Mara and Rei had captured a goblin watchman and was holding it down so it wouldn’t try to escape. The others managed to get information out of it; they lived in a cave nearby – the entrance was where the river came out of the mountain which was guarded by a couple wolves. Rei gave the goblin a hunk of horse meat and told it to run off away from the cave.

As we ventured into the cave, we noticed the pack of wolves that were sleeping nearby. One of them made a slight movement as if it were going to wake up, but Rei or Mara tossed it a piece of jerky to satisfy it. I was sweating at this point because I was surely going to be the wolf’s first meal should it have awakened. But we soon passed the wolves den, but we were spotted. A few seconds later, we heard a rush of water coming towards us. All of us, except Rei of course, ran for cover in a little alcove on the other side of the river. Rei got washed a little bit down river, though I was able to save him in the nick of time using my shaped water by freezing the oncoming water into a wall to allow him to recover and get over to us.

Once Rei was safe and back with us, we noticed a cave wall behind us. Cheryl decided to try to show off and climb it–twice– only to fall half way down. Mara tried next and fell too. Rei then tried as well but chickened out when he touched the wall—I think he’s afraid of heights. As the weakest of the group, I was hesitant to try after seeing them all fail. Fortunately, thanks to my training with Ferrath up in the Ice Mountains and Cheryl’s and Mara’s clumsiness knocking the loose rocks down, I was able to climb the rock face without breaking a sweat. I was about to turn around and gloat to my comrades below, but I noticed an encampment ahead and managed to duck behind cover before anyone saw me. Rei followed quickly afterwards, but wasn’t nearly as quiet and managed to alert the goblins to our presence. Luckily I was still out of sight. Cheryl and Mara quickly climbed up and were greeted by a couple goblins ready to attack. Rei threw up a shield in a Phalanx motion to protect them as they climbed up.

Mara and Cheryl took turns trying to dish out damage. Mara got beat up pretty badly, but fortunately Rei was there to drop a healing ward for her. I tried to help with magic, but didn’t want to risk hitting one of my friends. Instead, I reached for one of my daggers and tried to strike one of the heavier looking goblins, but I must’ve knicked it’s shield because nothing happened. Fortunately, the others were able to take out the immediate threats. Two archers remained. Rei or Mara tried to talk them down, but weren’t having much luck. At best, they lowered their bow slightly. I was able to convince them that we weren’t a threat, to which they laid their bows on the ground.

I noticed a guy over on the side. He was in rough shape from the quick glimpse I caught. Rei tried to treat him, but he was quite injured. We decided to make camp for the night.

While we made camp, Rei talked the two goblins into coming with us to kill Klarg, their boss.